Servitor-related decisions in Warhammer 40,000: Rogue Trader significantly impact narrative progression, faction relations, and crew dynamics. Key choice outcomes include:
Core Decision Points
- Augmentation Sanctioning: Approving servitor conversion of prisoners triggers Humanist faction disapproval (-10 reputation) but grants Mechanicus favor (+5). This permanently removes named NPCs from questlines.
- Servitor Reprogramming: Rewriting combat protocols during Tech-Priest negotiations may avert immediate hostility but causes machine spirit corruption events 2-3 chapters later, requiring component repairs.
- Cryo-Revival vs. Servitorization: Choosing cryo-revival over lobotomization for wounded crew preserves morale (+15% combat efficiency) but consumes rare resources; servitorization provides permanent engineering bonuses while risking Investigation by the Inquisition.
Long-Term Gameplay Effects
- Mechanicus Alliances: Consistent pro-servitor decisions unlock Cybernetica Cortex ship module (20% reduced maintenance) but block access to Xenotech research trees.
- Crew Revolt Thresholds: Exceeding 30% servitorized crew enables Emergency Purge Protocols during boarding actions but risks morale collapse events (-25% profit factor if triggered).
- Endgame Consequences: Final-tier servitorization choices determine whether Mechanicus forces provide voidship support during Chapter 5's climax or sabotage life-support systems.
Optimal strategies vary: Imperialis alignments benefit most from controlled servitor use, while Hereticus paths gain stacking corruption bonuses from excessive conversions. Always cross-reference current faction standings before irreversible decisions.
