Pit of Heresy
Xenophage (Solar Heavy Machine Gun)
- Fires high-powered, explosive rounds. Deals increased precision damage against combatants when hitting their crit spot, despite being explosive.
Grasp of Avarice
Gjallarhorn (Solar Heavy Rocket Launcher)

- Rockets split into tracking cluster missiles (Wolfpack Rounds) upon detonation.
- Grants Wolfpack Rounds to nearby allies wielding non-Exotic Rocket Launchers.
- Obtained via a quest started within the dungeon.
Duality
Heartshadow (Void Sword)
- Heavy attacks turn the wielder invisible.
- Attacking while invisible fires a volley of exploding Void projectiles.
- Killing blows with the projectiles increase damage for a short duration.
Spire of the Watcher
Hierarchy of Needs (Solar Combat Bow)
- Precision hits and final blows build stacks of Guidance Ring.
- At full stacks, hip-firing creates a Guidance Ring which remains in place.
- Shooting arrows through an active Guidance Ring releases a volley of seeking projectiles that track targets and apply Scorch.
Ghosts of the Deep
The Navigator (Strand Trace Rifle)
- Continuously firing at an ally grants them Woven Mail (damage reduction).
- Continuously firing at an enemy Severs them (reduces their outgoing damage and creates a Tangle on death if killed while Severed by this weapon).
- Dealing sustained damage to a target or having a Woven Mail-protected ally take damage spawns a Grapple Tangle.
Warlord's Ruin
Buried Bloodline (Void Special Sidearm)
- Fires a two-round burst.
- Landing multiple hits on a target leeches health from them.
- While the Devour buff is active, this weapon weakens targets on hit.